Feature #180
Enabled/Disabled option on Mods
| Status: | Closed | Start: | 07/28/2008 | |
| Priority: | Low | Due date: | ||
| Assigned to: | Brad Smith | % Done: | 100% |
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| Category: | Web Panel | |||
| Target version: | 1.2.1 | |||
Description
The mods in the db need to have the ability to be enabled and disabled without removing the record.
Associated revisions
Changes Made:
- Fixed - Bug in DEVELOPER_MODE/DEBUG with _smarty_console and popup blocker causing script error
- Fixed - Bug with Daylight Savings Time returning incorrect offset during summertime on Webpanel Settings
- Fixed - Bug when clicking Ban Management on web permissions not checking all items in Ban Management Group (added overloaded params to JavaScript:UpdateCheckBox)
- Fixed - Bug on install when no config file is found and directory is writeable
- Fixed - Bug not saving changes to Mod in edit mode
- Fixed - Bug not always returning the right Steam Community ID
- Fixed Bug
#90- UTF-8 nicknames aren't handled well - Added - Import Bans (thanks Peace-Maker)
- Added - KickIt Feature (thanks Peace-Maker)
- Added - Public Export Bans option
- Added - Ban Reason Selection to match in-game
- Added - Additional Ban/Hacking Reasons to web and game plugin
- Added Feature
#171- Option under panel settings to disable popup on log and use link - Added Feature
#68- Notify options under admins and groups - Added Feature
#180- Enable/Disable Mods
- KickIt feature disabled in sb-callback.php until future testing and fixes can be applied
History
Updated by Brad Smith 161 days ago
- Status changed from New to Closed
- % Done changed from 0 to 100
The reason why is to limit the possibilities in the drop-down selection lists, but without removing the actual mod in case you finally add a server using that mod.